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Game chrashing on some interactions


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Hello.

I really like this mod and it worked most of the time. But after updating to v1.90 my game keeps crashing when interacting with some objects.

Example:

On the white house mission I can take off the cover from the keypad or open doors but I crash when I want to cut one of the wires.

Crashlog is as following:

Application has crashed: C++ exception
[string "lib/units/interactions/interactionext.lua"]:230: attempt to index a nil value



SCRIPT STACK

_update_targeted() lib/managers/objectinteractionmanager.lua:391
update() lib/managers/objectinteractionmanager.lua:54
update() lib/setups/gamesetup.lua:714
update() lib/setups/networkgamesetup.lua:21
() core/lib/setups/coresetup.lua:540
@mods/P3DHack Free/Free_P3DHack_New/Hooks/Tools/zaloop.luac:0


-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_get_name                                        
         payday2_win32_release  (???)     zip_get_name                                        


-------------------------------

Current thread: Main

-------------------------------

System information:
	Application version : 1.92.786
	CPU : AMD Ryzen 5 1600X Six-Core Processor (6 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1
	DirectX : 12.0 
	GPU : NVIDIA GeForce GTX 1080 / nvldumd.dll[25.21.14.1722]
	Language : english
	Memory :     16314MB 644KB
	OS : 6.2.9200 () 0x100-0x1 (64 bits)
	Physics : threaded
	Renderer : DX9 threaded
	Sound : Sonarworks (Lautsprecher (Sonarworks Virtual Audio Device))

 

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