AG_Developer

HoloUI + P3DHack Crash

4 posts in this topic

Posted (edited)

P3DHack and HoloUI seem incompatible with each other. Game works fine with either one, but not together.

Crash Log:

 

Application has crashed: C++ exception
mods/Holo/Classes/Utils.lua:49: attempt to index field '_panel' (a nil value)

SCRIPT STACK

func() @mods/Holo/Hooks/Menu/MenuComponentManager.lua:6
register_component() @mods/base/req/core/Hooks.lua:267
create() lib/managers/menu/menucomponentmanager.lua:4745
set_active_components() lib/managers/menu/menucomponentmanager.lua:441
set_active_components() @mods/base/lua/MenuComponentManager.lua:19
core/lib/managers/menu/coremenulogic.lua:89
_execute_action_queue() core/lib/managers/menu/coremenulogic.lua:54
update() core/lib/managers/menu/coremenulogic.lua:64
update() core/lib/managers/menu/coremenumanager.lua:155
update() lib/managers/menumanagerpd2.lua:17
update() lib/setups/setup.lua:826
update() lib/setups/menusetup.lua:336
update() @mods/base/lua/MenuSetup.lua:6
() core/lib/setups/coresetup.lua:537
@mods/P3DHack Free/Free_P3DHack_New/Hooks/Tools/zaloop.luac:0

Putting it here so you are aware of the issue

Edited by AG_Developer

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