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Showing results for tags 'bug'.
When I try loading into a heist it has a forever loading screen, I looked into the crash logs and it says I do not have sufficient memory: Application has crashed: C++ exception Could not load texture because IDirect3D9::CreateTexture call failed. Direct3D could not allocate sufficient memory to complete the call. I have 16gb of ram and 8gb of vram so I do not know if that is the problem.
Secret skills got a game breaking bug works fine as a host but if you play as a client your equipment items are completely broken they don't show up and if you force a Sentry turret as your equipment ingame and use it you crash the host's game funny at first but extremely annoying
Everything was going fine until yesterday when I tried turning on the CarryStacker option and packed like 2-3 bags, when I tried to throw the bags only 1 appeared while the others just disappeared. I also tried spawning loot bags but to the same result, no bags were spawned.
Dont know if this error log has something to do with P3Dhack, my game crashed and this is the last log Am using the newest versions of "Wolfhud" and "Hostage pathing fix" Application has crashed: C++ exception [string "lib/units/contourext.lua"]:527: attempt to index a nil value SCRIPT STACK apply_to_linked() lib/units/contourext.lua:205 _upd_color() lib/units/contourext.lua:544 material_applied() lib/units/contourext.lua:588 _apply_top_preset() lib/units/contourext.lua:565 add() lib/units/contourext.lua:271 set_active() lib/units/inte