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deepjb last won the day on November 18 2017

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  1. the thing is both ways may have their Pros and Cons and I know developers prefer not to share the source at least not the important one. What I can tell you is I need everything I have to translate to be in english so I can be a little more sure about the context and try to make the best translation as possible. I guess with just knowing about the interface shown (for ex the menus and what they should say) to the final user could be enough.
  2. Yeah I do speak spanish and I could help with translations but the more people doing it the best
  3. maybe they have "auto kick enabled" and you are using a DLC item that you dont own, this Hacks allows you to wear any DLC item but on servers without autokick and if you are host, check your inventory and see if there is a DLC item not owned by you wearing by your character
  4. Can I suggest just one of many ideas I have, I say to start a new topic for people can submit new languages and better translations, the best ones can be choose by vote and those languages can be downloaded in the CUSTOM API section as "small mods" so there is no need to upgrade P3Dhack every time a new language or better translation is released
  5. Hi, just reporting, are you talking about those icons??, and yes am running version 1.77
    Very complete tool, works well if you want to play PAYDAY 2 by following "the rules" or just for having fun part of its functions
  6. Great Im going to check it out, and yes since version 1.75 I think "AI Stop" was working and the icon next to the name was visible now I am going to try this version (1.77) and see if they are not showing
  7. again a little problem with the keybinds.... even if I set X_Ray = false, inside this file "Config_(P3DGroup).lua" it keeps working when I press X. Do I need to do something else to disable it?? nevertheless, I think if I change {"pc":"x","id":"0x58"} to {"pc":"","id":"0x58"} inside "blt_data", it will be disabled as I did previously with the "AI stop" issue
  8. yeah I gonna try the new one, I was talking about version 1.7.5, however those crash started after upgrading to that version
  9. third crash loading "yacht heist" Application has crashed: access violation ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? ??? (???) ??? ??? (???) ??? ??? (???) ??? ------------------------------- Current thread: Main Script stack: _create_carry_unit() lib/units/beings/player/huskplayermovement.lua:399 set_visual_carry() lib/units/beings/player/huskplayermovement.lua:371 set_synced_carry() lib/managers/playermanager.lua:2860 lib/network/handlers/unitnetworkhandler.lua:2314 ------------------------------- previous version was more stable
  10. well now I can tell the AI to Stop, however, this update started with some issues, first crash after downloading the update and last one in the middle of a mission specifically "cursed kill room" Tue Nov 14 16:13:06 2017 Application has crashed: C++ exception mods/base/req/BLTDownloadManager.lua:90: attempt to call a nil value SCRIPT STACK download_all() @mods/base/req/BLTDownloadManager.lua:75 callback() @mods/base/req/ui/BLTDownloadManagerGui.lua:153 @mods/base/req/ui/BLTDownloadManagerGui.lua:195 run_return_on_all_live_components() lib/managers/menu/menucomponentmanager.lua:285 mouse_clicked() lib/managers/menu/menucomponentmanager.lua:1714 mouse_click() lib/managers/menu/menurenderer.lua:424 lib/managers/mousepointermanager.lua:332 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) zip_get_name ??? (???) ??? ------------------------------- Current thread: Main ------------------------------- ---------------------------------------------------------------------- Tue Nov 14 17:42:22 2017 Application has crashed: access violation ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) ??? payday2_win32_release (???) zip_get_name payday2_win32_release (???) ??? ------------------------------- Current thread: Main Script stack: _remove_i_from_lod_prio() lib/managers/enemymanager.lua:280 _update_gfx_lod() lib/managers/enemymanager.lua:158 update() lib/managers/enemymanager.lua:47 update() lib/setups/gamesetup.lua:659 update() lib/setups/networkgamesetup.lua:21 () core/lib/setups/coresetup.lua:537 @mods/P3DHack Free/Free_P3DHack_New/Hooks/Tools/zaloop.luac:0 -------------------------------
  11. Untitled.mp4 Even with all mod keybinds disabled "stop AI" doesnt work
  12. yeah, as I said it does not happen all time, maybe it is something with my game. I did that, but "AI stop" button still does not work, I think is the only one is not working
  13. Dont know if this error log has something to do with P3Dhack, my game crashed and this is the last log Am using the newest versions of "Wolfhud" and "Hostage pathing fix" Application has crashed: C++ exception [string "lib/units/contourext.lua"]:527: attempt to index a nil value SCRIPT STACK apply_to_linked() lib/units/contourext.lua:205 _upd_color() lib/units/contourext.lua:544 material_applied() lib/units/contourext.lua:588 _apply_top_preset() lib/units/contourext.lua:565 add() lib/units/contourext.lua:271 set_active() lib/units/interactions/interactionext.lua:550 set_active() lib/units/interactions/interactionext.lua:1040 _on_bleedout() lib/units/player_team/huskteamaidamage.lua:380 lib/units/player_team/huskteamaidamage.lua:417 ------------------------------- Callstack: payday2_win32_release (???) ??? payday2_win32_release (???) zip_get_name payday2_win32_release (???) zip_get_name payday2_win32_release (???) ??? this crash does not happen everytime also, what if I want to re enable the default key binds???, because now I cant tell the bots to stay freeze, can the P3Dhack´s key binds be disable???